Rezillah, M.Riza Pahlevi (2026) THE EFFECTIVENESS OF USING JUMBLED WORD GAMES TOWARDS STUDENTS VOCABULARY MASTERY AT THE TENTH GRADE OF SMAN 5 BANDAR LAMPUNG IN ACADEMIC YEAR OF 2025/2026. Diploma thesis, UIN RADEN INTAN LAMPUNG.
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Abstract
ABSTRACT Vocabulary is the first and foremost important step in language acquisition. It plays an essential role as a means for people to express their thoughts in every aspects of English learning; speaking, writing, listening, and reading. However, it was found there still a lack in vocabulary learning; students felt difficulties in memorizing words, found the meaning, and pronunciation. The teacher should be creative in the way of teaching vocabulary to make students can build up their vocabulary and make students’ interest and enjoy in class. One way to make students’ interest in teaching vocabulary is by using Game. Thus, this research entitled The Effectiveness of Using Jumbled Word Game towards Students’ Vocabulary Mastery of SMAN 5 Bandar Lampung in the Academic Year of 2025/2026. Furthermore, this research conducted the problem formulation; is there any effectiveness of using jumbled word game towards students vocabulary? Quasi-experimental design of quantitative method is used in this research. Cluster random sampling is used to determine the sample. The 10th grade at SMA N 5 Bandar Lampung is the population of this research where XE 1 is the experimental class and XE 8 is the control class. In collecting the data, pre-test, treatment, and post-test is conducted. The experimental class is given a Jumbled Word Game while the control class used standard method; mime, action, and gestures of procedure text vocabularies in the learning process. Independent Sample T-test is used to analyze the data by using SPSS. The results of hypothesis testing found that there is statistically significant effect of the use of Jumbled word games on the vocabulary mastery of EFL students at SMAN 5 Bandar Lampung tenth-grade in the academic year of 2025/2026. It proved by the mean score of the pre-test and post-test in the experimental class from 50.9 to 89.7 and categorized as effective because of the achievement level. The percentage of significance of the jumbled word game towards students’ vocabulary mastery in the experimental class was 78.1%. Thus, there is effectiveness of using Jumbled word game towards students’ vocabulary mastery in 10th grade at SMAN 5 Bandar Lampung in the Academic Year of 2025/2026. Keywords; Effectiveness, Jumbled Word Game, Vocabulary Mastery
| Item Type: | Thesis (Diploma) |
|---|---|
| Subjects: | Pendidikan Bahasa Inggris |
| Divisions: | Fakultas Tarbiyah dan Keguruan > Pendidikan Bahasa Inggris |
| Depositing User: | LAYANAN PERPUSTAKAAN UINRIL REFERENSI |
| Date Deposited: | 03 Feb 2026 07:35 |
| Last Modified: | 03 Feb 2026 07:35 |
| URI: | https://repository.radenintan.ac.id/id/eprint/42614 |
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