PENERAPAN MODEL PEMBELAJARAN KOOPERATIF TIPE TEAM GAMES TOURNAMENT (TGT) PADA MATA PELAJARAN FIQIH KELAS VII DI MTS NEGERI 2 BANDAR LAMPUNG

SYIFA, ANATASYA (2025) PENERAPAN MODEL PEMBELAJARAN KOOPERATIF TIPE TEAM GAMES TOURNAMENT (TGT) PADA MATA PELAJARAN FIQIH KELAS VII DI MTS NEGERI 2 BANDAR LAMPUNG. Diploma thesis, UIN RADEN INTAN LAMPUNG.

[thumbnail of bab 1,2 dapus & lampiran.pdf] PDF
Download (7MB)
[thumbnail of SKRIPSI SYIFA ANATASYA UNESCO (1).pdf] PDF
Restricted to Repository staff only

Download (8MB)

Abstract

ABSTRAK Pada zaman modern seperti sekarang, pendidikan menghadapi banyak perubahan yang terjadi dalam berbagai aspek kehidupan masyarakat. Kemajuan ilmu pengetahuan dan teknologi telah berkembang pesat. Perubahan ini mempengaruhi secara signifikan bidang pendidikan, sehingga pendidik diharapkan dapat memberikan kontribusi untuk menciptakan generasi yang unggul dan berkualitas di masa depan. Kualitas generasi mendatang dapat dicapai melalui proses pembelajaran dalam sistem pendidikan yang efektif. Variasi dalam penerapan model pembelajaran dapat mempermudah peserta didik dalam mengembangkan potensi diri, khususnya di era modern yang terus berkembang. Model pembelajaran kooperatif tipe Team Games Tournament (TGT) merupakan salah satu pendekatan yang menggabungkan unsur permainan dan pembelajaran secara menyenangkan, sehingga mampu meningkatkan motivasi serta keterlibatan aktif peserta didik dalam proses belajar. Penelitian ini bertujuan untuk mengetahui penerapan model pembelajaran kooperatif tipe Team Games Tournament (TGT) pada mata pelajaran Fikih kelas VII di MTs Negeri 2 Bandar Lampung serta pengaruhnya terhadap motivasi dan keaktifan belajar siswa. Tujuan penelitian ini yaitu untuk mengetahui perencanaan, pelaksanaan, dan evaluasi model pembelajaran kooperatif tipe Team Games Tournament (TGT) pada mata Pelajaran Fiqih di kelas VII B. Penelitian ini menggunakan jenis penelitian lapangan (field research) serta metode yang digunakan adalah penelitian kualitatif dengan pendekatan deskriptif. Pengumpulan data dilakukan melalui observasi, wawancara, dokumentasi, dan tes. Data dianalisis secara kualitatif menggunakan reduksi data dan triangulasi data, serta penarikan kesimpulan. Hasil penelitian menunjukkan bahwa model Team Games Tournament (TGT) dapat menciptakan suasana belajar yang menyenangkan, mendorong kerja sama antar siswa, serta meningkatkan pemahaman terhadap materi pelajaran Fikih. Penerapan model Team Games Tournament (TGT) secara efektif menumbuhkan partisipasi aktif siswa dalam proses pembelajaran melalui kegiatan berkelompok dan kompetisi edukatif yang sehat. Hal ini berdampak positif pada x peningkatan hasil belajar siswa, baik secara kognitif maupun afektif. Dengan demikian, model pembelajaran Team Games Tournament (TGT) dapat dijadikan sebagai alternatif strategi pembelajaran dalam rangka meningkatkan kualitas pembelajaran Fiqih di jenjang pendidikan menengah pertama. Kata Kunci : Model Pembelajaran Kooperatif, Team Games Tournament (TGT), Mata Pelajaran Fiqih. xi ABSTRACT In modern times like now, education faces many changes that occur in various aspects of people's lives. Advances in science and technology have developed rapidly. These changes significantly affect the field of education, so educators are expected to contribute to creating a superior and quality generation in the future. The quality of future generations can be achieved through the learning process in an effective education system. Variations in the application of learning models can facilitate students in developing their potential, especially in the modern era that continues to develop. Team Games Tournament (TGT) type cooperative learning model is one of the approaches that combines elements of games and learning in a fun way, so as to increase motivation and active involvement of students in the learning process. This study aims to determine the application of the Team Games Tournament (TGT) type cooperative learning model in Jurisprudence class VII at MTs Negeri 2 Bandar Lampung and its effect on student motivation and learning activeness. The purpose of this study was to determine the planning, implementation, and evaluation of the Team Games Tournament (TGT) type cooperative learning model in Fiqh subjects in class VII B. This research uses the type of field research and the method used is qualitative research with a descriptive approach. Data were collected through observation, interviews, documentation, and tests. The data were analyzed qualitatively using data reduction and data triangulation, as well as drawing conclusions. The results showed that the Team Games Tournament (TGT) model can create a fun learning atmosphere, encourage cooperation between students, and increase understanding of Jurisprudence subject matter. The application of the Team Games Tournament (TGT) model effectively fosters active student participation in the learning process through group activities and healthy educational competition. This has a positive impact on improving student learning outcomes, both cognitively and affectively. Thus, the Team Games Tournament (TGT) learning model can be used as an alternative learning strategy in order to improve the quality of Fiqh learning at the junior secondary education level. xii Keywords : Cooperative Learning Model, Team Games Tournament (TGT), Fiqh Subject.

Item Type: Thesis (Diploma)
Subjects: Pendidikan Agama islam
Divisions: Fakultas Tarbiyah dan Keguruan > Pendidikan Agama islam
Depositing User: LAYANAN PERPUSTAKAAN UINRIL REFERENSI
Date Deposited: 29 Sep 2025 08:42
Last Modified: 29 Sep 2025 08:42
URI: https://repository.radenintan.ac.id/id/eprint/40837

Actions (login required)

View Item View Item