ENDANG, CARWATI (2025) “THE INFLUENCE OF AUGMENTED REALITY ASSEMBLR EDU TOWARDS STUDENTS VOCABULARY MASTERY. Diploma thesis, UIN RADEN INTAN LAMPUNG.
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Abstract
ABSTRACT Learning vocabulary, such as teaching other social sciences, requires the right methods of learning to be successful. One of the good methods to give successful learning of students’ Vocabulary mastery in learning process was the used of Augmented Realtiy Assemblr Edu. The aim of this study was to find the significant influence in the students’ vocabulary after using Augmented Reality Assemblr Edu of the seventh-grade students of MTsN 2 Bandar Lampung in the 2025/2026 academic year. This research methodology used in this research was quasi experimental design. The population of this research was all seventh grade students of MTsN 2 Bandar Lampung for the 2025/2026 academic year with a total of 176 students. This research sample consisted of two classes, namely class 7I with a total of 33 students as the experimental clas, and class 7G with a total of 36 students as the control class. This meant that the total number of samples for this research was 69. The experimental class used Augmented Reality Assemblr Edu while the control class used the textbook and dictionaries. The sample for this research was determined using a cluster random sampling technique. The treatment was carried out in first meeting. In collecting data, this research used a test instrument in from of 60 multiple choice questions. Before giving treatment, a pretest was carried out. Then, after the treatment has been carried out, a post test was given. The result showed that there is a significant difference in student scores before and after treatment this research used hypothesis testing, aspecially the T-test, to find out whether the Augmented Reality Assemblr Edu had a significant influence of students’ vocabulary scores. And the results show that Sig. (p-value) = 0.000 < ɑ = 0.05. So Ha is accepted and Ho is rejected. It can be concluded that there is a significant influence of using the Augmented Reality Assemblr Edu on increasing the vocabulary mastery of seventh grade students at MTsN 2 Bandar Lampung in the 2025/2026 academic year. Keywords: Augmented Reality, Assemblr Edu, Quasi-Experimental Design, Vocabualry Mastery.
| Item Type: | Thesis (Diploma) |
|---|---|
| Subjects: | Pendidikan Bahasa Inggris |
| Divisions: | Fakultas Tarbiyah dan Keguruan > Pendidikan Bahasa Inggris |
| Depositing User: | LAYANAN PERPUSTAKAAN UINRIL REFERENSI |
| Date Deposited: | 07 Aug 2025 04:45 |
| Last Modified: | 07 Aug 2025 04:45 |
| URI: | https://repository.radenintan.ac.id/id/eprint/39537 |
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