THE INFLUENCE OF JEOPARDY GAME ON STUDENTS’ VOCABULARY MASTERY AT THE EIGHTH GRADE OF SMP KARTIKA II-2 (PERSIT) BANDAR LAMPUNG IN THE ACADEMIC YEAR OF 2017/2018

Muleng, Patimah (2018) THE INFLUENCE OF JEOPARDY GAME ON STUDENTS’ VOCABULARY MASTERY AT THE EIGHTH GRADE OF SMP KARTIKA II-2 (PERSIT) BANDAR LAMPUNG IN THE ACADEMIC YEAR OF 2017/2018. Undergraduate thesis, UIN Raden Intan Lampung.

[thumbnail of A Thesis.pdf]
Preview
PDF
Download (1MB) | Preview

Abstract

Vocabulary is very important for people to use language, without vocabulary people cannot develop the language skill namely, listening, speaking, reading, and writing. The students‟ vocabulary mastery at SMP Kartika II-2 Bandar Lampung have difficulties in learning vocabulary, it is proven by the score of the students in preliminary research. There were 54.1% of the students who got the score under 74 in the KKM. It means that the students‟ vocabulary mastery is still low and need to be increased. To solve the problem, the researcher applied jeopardy technique in teaching vocabulary. Thus, the objective of this research was to know whether there was an influence of jeopardy game on students‟ vocabulary mastery at the eighth grade of SMP Kartika II-2 Bandar Lampung in the academic year of 2017/2018. The methodology of this research was quasi experimental design with the treatment held in three meetings, 2 x 40 minutes for each. The population of this research was eighth grade students of SMP Kartika II-2 Bandar Lampung. The total sample in this research was 60 students that were taken from two classes, VIII A and VIII C. In collecting the data, the research used instruments, pre-test and post-test. The instrument of this research was vocabulary test. After giving the post-test, the researcher analyzed the data by using SPSS to compute independent sample t-test. After the researcher analyzed the data by using independent sample t-test, it was found that the result of Sig. (2-tailed) of the equal variance was 0.000 ˂ a = 0.05. It means that Ho is rejected and Ha is accepted. Based on the computation, it can be concluded that there was influence of jeopardy game on students‟ vocabulary mastery at the eighth

Item Type: Thesis (Undergraduate)
Subjects: Pendidikan Bahasa Inggris
Divisions: Fakultas Tarbiyah dan Keguruan > Pendidikan Bahasa Inggris
Depositing User: ADMINLIB PERPUSTAKAAN
Date Deposited: 14 Sep 2018 02:28
Last Modified: 14 Sep 2018 02:28
URI: http://repository.radenintan.ac.id/id/eprint/4422

Actions (login required)

View Item View Item