THE INFLUENCE OF USING “WORD CLAP” GAME TOWARDS STUDENTS’ VOCABULARY MASTERY AT THE EIGHT GRADE ON SMP ISLAM MIFTAHUL JANNAH SEKAMPUNG IN THE ACADEMIC YEAR OF 2020/2021

Bella, Ayoe Dhea Rosa (2022) THE INFLUENCE OF USING “WORD CLAP” GAME TOWARDS STUDENTS’ VOCABULARY MASTERY AT THE EIGHT GRADE ON SMP ISLAM MIFTAHUL JANNAH SEKAMPUNG IN THE ACADEMIC YEAR OF 2020/2021. Undergraduate thesis, UIN RADEN INTAN LAMPUNG.

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Abstract

ABSTRACT THE INFLUENCE OF USING WORD CLAP GAME TOWARDS STUDENTS’ VOCABULARYMASTERY AT THE EIGHTH GRADE ON SMP ISLAM MIFTAHUL JANNAHSEKAMPUNG IN THE ACADEMIC YEAROF 2020/2021 By Bella Ayoe Dhea Rosa Thestudents’vocabulary mastery in SMP Islam Miftahul Jannah Sekampung is still limited. The objective of this research was to know whether there was an influence of using Word Clap Game towards students’ vocabulary mastery at the Eighth grade of SMP Islam Miftahul Jannah Sekampung in the Academic year of 2020/2021. The research methodology was pre-experimental design. The population in this study were the eight grade students of SMP IslamMiftahul Jannah Sekampung. The sample of this research is only one class consisting of 35 students for the experimental class. In the experimental class, the author uses the Word Clap game. The treatment was carried out in 3 meetings with a duration of 2 x 45 minutes for each class. In data collection, the writer used an instrument in the form of multiple choices questions that had been tested before the treatment. The instruments were given in the form of pre-test and post-test. Before being given the treatment, the writer gave a pre-test. Then after the treatment, the instrument was given in the form of a post-test. After giving the pre-test and post-test, the authors analyzed the data using SPSS to calculate the independent sample t-test. Based on the data analysis computed by using SPSS, it was obtained that Sig. = 0.000 and α = 0.05. It means Ha is accepted because Sig. < α = 0.000 < 0.05. Therefore, there is a significant influence of using Word Clap game towards students’ vocabulary mastery in the first semester of the eighth grade at SMP Islam Miftahul Jannah Sekampung, Lampung Timur. Keywords: Word Clap Game, vocabulary mastery, pre-experimental research.

Item Type: Thesis (Undergraduate)
Subjects: Pendidikan Bahasa Inggris
Divisions: Fakultas Tarbiyah dan Keguruan > Pendidikan Bahasa Inggris
Depositing User: LAYANAN PERPUSTAKAAN UINRIL REFERENSI
Date Deposited: 10 Mar 2022 04:14
Last Modified: 10 Mar 2022 04:14
URI: http://repository.radenintan.ac.id/id/eprint/18383

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