THE INFLUENCE OF USING MIME GAME TOWARDS STUDENTS’ VOCABULARY MASTERY AT THE SECOND SEMESTER OF THE EIGHTH GRADE AT MTsN 2 BANDAR LAMPUNG IN THE ACADEMIC YEAR 2019/2020

FITRI, RISKA (2021) THE INFLUENCE OF USING MIME GAME TOWARDS STUDENTS’ VOCABULARY MASTERY AT THE SECOND SEMESTER OF THE EIGHTH GRADE AT MTsN 2 BANDAR LAMPUNG IN THE ACADEMIC YEAR 2019/2020. Undergraduate thesis, UIN RADEN INTAN LAMPUNG.

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Abstract

ABSTRACT In study foreign language, vocabulary is one of language elements that should be mastered by the students. Vocabulary is the knowledge of the meaning of word. The students’ vocabulary mastery of MTsN 2 Bandar Lampung had a problem in vocabulary. So, the researcher applied Mime Game in teaching vocabulary at MTsN 2 Bandar Lampung. Therefore, this research was aimed to find out whether there was significant influence of using Mime Game towards Students’ Vocabulary Mastery at MTsN 2 Bandar Lampung in the Academic Year of 2019/2020. The quasi experimental design was used to find the influence of mime game towards students’ vocabulary mastery. With the treatments held in six meetings, there are try out one meeting, pre-test one meeting, treatment three meetings (2x40 minutes for each) and in post-test one meeting. The sample of this research was the eighth grade. The total sample was taken from two classes by using cluster random sampling, VIII F and VIII G which consist of 32 students. Pre-test and post-test instruments were used in collecting the data. This research used test to get the data about students’ vocabulary mastery. The test was objective test, which was multiple choice tests consisting of 20 items after validation. From the data analysis, it was found that the result of Sig. (2-tailed) of the equalvariance was 0.04 and α = 0.05. Ha is accepted if Sig (P value) < α = 0.05 and Ho was accepted if Sig (P value) > α = 0.05. So, Ha was accepted. Based on the computation, it can be concluded that there was influence of using mime game towards students’ vocabulary at the second semester of the eighth grade at MTsN 2 Bandar Lampung in the academic year of 2019/2020. Key words: Vocabulary Mastery, Mime Game, Quasi Experimental Design.

Item Type: Thesis (Undergraduate)
Subjects: Pendidikan Bahasa Inggris
Divisions: Fakultas Tarbiyah dan Keguruan > Pendidikan Bahasa Inggris
Depositing User: LAYANAN PERPUSTAKAAN UINRIL REFERENSI
Date Deposited: 07 Jul 2021 03:38
Last Modified: 07 Jul 2021 03:38
URI: http://repository.radenintan.ac.id/id/eprint/15136

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