TEACHING AND LEARNING VOCABULARY MASTERY THROUGH FLY SWATTER GAME AT THE SECOND SEMESTER OF THE TENTH GRADE OF MA PEMNU TALANG PADANG IN THE ACADEMIC YEAR OF 2019/2020

UMI, KARTIKA (2021) TEACHING AND LEARNING VOCABULARY MASTERY THROUGH FLY SWATTER GAME AT THE SECOND SEMESTER OF THE TENTH GRADE OF MA PEMNU TALANG PADANG IN THE ACADEMIC YEAR OF 2019/2020. Undergraduate thesis, UIN RADEN INTAN LAMPUNG.

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Abstract

ABSTRACT One of the parts in creating and understanding the language is vocabulary. People cannot express their opinion and ideas in English without knowing their vocabulary. This research is about teaching and learning vocabulary mastery through fly swatter game at the second semester of the tenth grade of MA PEMNU Talang Padang in the academic year of 2019/2020. The objective of this research was to describe the process of teaching and learning vocabulary mastery using fly swatter game and also to know and describe students’ problem in learning vocabulary mastery using fly swatter game. Besides, the qualitative descriptive research had been employed and also purposive sampling technique had been used to determine the sample. It means that this research was conducted in X B class as a sample that consisted of 34 students. To gain the data this research used observation, interview and questionnaire. In qualitative research, to make accurate the data, this research used triangulation method and triangulation time. Furthermore, to analyze the data used three activities: data condensation, data display and conclusion drawing. Based on data analysis had been conducted in two meetings. After analyzed the data, there were found three point of the result. First of all, the teaching and learning process of teaching and learning vocabulary mastery using fly swatter game did not run well. Second, the students got some problems, they were: the students difficulties in pronouncing the words that they had to guess, difficulties in memorizing some words that they had been learnt, and the teacher got difficulties in handling the students because the students were really noisy, the teacher had difficulties in helping the students to remember the words that they forgot, and the teacher had difficulties in handling the students activity, because some students were busy with their activity like chatting and it made the class noisy. Keyword: Fly Swatter Game, Teaching and Learning, Qualitative Research, Vocabulary Mastery.

Item Type: Thesis (Undergraduate)
Subjects: Pendidikan Bahasa Inggris
Divisions: Fakultas Tarbiyah dan Keguruan > Pendidikan Bahasa Inggris
Depositing User: LAYANAN PERPUSTAKAAN UINRIL REFERENSI
Date Deposited: 14 Jan 2021 05:56
Last Modified: 14 Jan 2021 05:56
URI: http://repository.radenintan.ac.id/id/eprint/12880

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