SISKA, SALZYA BELLA (2026) PENGEMBANGAN KOMIK DIGITAL BERBASIS NILAI KEBERAGAMAN SUKU DAN BUDAYA UNTUK PEMBELAJARAN IPAS KELAS 4 SD/MI. Diploma thesis, UIN RADEN INTAN LAMPUNG.
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Abstract
ABSTRAK Rendahnya pemahaman peserta didik terhadap materi keberagaman suku dan budaya Indonesia serta masih terbatasnya penggunaan media pembelajaran yang menarik menjadi latar belakang penelitian ini. Kondisi tersebut mengakibatkan peserta didik mengalami kesulitan dalam memahami materi pembelajaran IPAS, sehingga diperlukan media pembelajaran yang inovatif, menarik, dan sesuai dengan karakteristik peserta didik sekolah dasar. Penelitian ini bertujuan untuk mendeskripsikan proses pengembangan komik digital berbasis nilai keberagaman suku dan budaya pada pembelajaran IPAS kelas 4 SD/MI menggunakan model ADDIE, mengetahui tingkat kelayakan media berdasarkan hasil validasi ahli, serta mengetahui respons guru dan peserta didik terhadap penggunaan media yang dikembangkan. Penelitian ini merupakan penelitian dan pengembangan (Research and Development) dengan menggunakan model ADDIE yang meliputi tahap Analysis, Design, Development, Implementation, dan Evaluation. Validasi produk dilakukan oleh enam validator yang terdiri atas dua ahli media, dua ahli materi, dan dua ahli bahasa. Uji coba produk dilaksanakan pada peserta didik kelas 4 MIN 3 Lampung Selatan sebanyak 29 siswa sebagai uji kelompok kecil dan MIN 8 Bandar Lampung sebanyak 35 siswa sebagai uji kelompok besar. Teknik pengumpulan data menggunakan angket validasi ahli serta angket respons guru dan peserta didik. Data dianalisis menggunakan teknik deskriptif kuantitatif dalam bentuk persentase. Hasil penelitian menunjukkan bahwa komik digital yang dikembangkan memperoleh kategori sangat layak, dengan persentase penilaian ahli media sebesar 96%, ahli materi 96,3%, dan ahli bahasa 95,3%. Respons guru terhadap media memperoleh persentase sebesar 92,5%, sedangkan respons peserta didik pada uji kelompok kecil memperoleh persentase sebesar 88,6% dan pada uji kelompok besar sebesar 92,6%, yang seluruhnya berada pada kategori sangat baik. Berdasarkan hasil tersebut dapat disimpulkan bahwa komik digital berbasis nilai keberagaman suku dan budaya memenuhi kriteria valid dan praktis sehingga layak digunakan sebagai media pembelajaran IPAS kelas 4 SD/MI. Media yang dikembangkan mampu mendukung proses pembelajaran yang lebih menarik, membantu peserta didikiii memahami materi keberagaman suku dan budaya Indonesia, serta menumbuhkan sikap menghargai perbedaan sebagai bagian dari penguatan karakter kebinekaan. ABSTRACT The low level of students' understanding of Indonesia's ethnic and cultural diversity. along with the limited use of engaging learning media, served as the background of this study. These conditions caused students to experience difficulties in understanding the content of Integrated Natural and Social Sciences (IPAS), indicating the need for innovative learning media that are attractive and appropriate to the characteristics of elementary school students. This study aimed to describe the development process of a digital comic based on the values of ethnic and cultural diversity for Grade 4 IPAS learning using the ADDIE model, determine the feasibility of the developed media based on expert validation, and identify teachers' and students' responses to its implementation. This study employed the Research and Development (R&D) method using the ADDIE model, which consists of five stages: Analysis, Design, Development, Implementation, and Evaluation. The product was validated by six experts, comprising two media experts, two material experts, and two language experts. Product trials were conducted with 29 fourth-grade students at MIN 3 South Lampung in the small-group trial and 35 fourth-grade students at MIN 8 Bandar Lampung in the large-group trial. Data were collected through expert validation questionnaires and teacher and student response questionnaires and were analyzed using descriptive quantitative techniques in the form of percentages. The results indicated that the developed digital comic was categorized as highly feasible, with validation scores of 96% from media experts, 96.3% from material experts, and 95.3% from language experts. Teachers' responses reached 92.5%, while students' responses in the small-group and large-group trials were 88.6% and 92.6%, respectively, all of which were classified as very good. Therefore, it can be concluded that the digital comic based on the values of ethnic and cultural diversity meets the criteria of being valid and practical, making it suitable for use as a learning medium in Grade 4 IPAS classes at elementary schools. The developed media is expected to support a more engaging learning process, improve students' understanding of Indonesia's ethnic and cultural diversity, and foster respect for diversity as part of strengthening the values of national unity.
| Item Type: | Thesis (Diploma) |
|---|---|
| Subjects: | Pendidikan Guru Madrasah Ibtidaiyah |
| Divisions: | Fakultas Tarbiyah dan Keguruan > Pendidikan Guru Madrasah Ibtidaiyah |
| Depositing User: | LAYANAN PERPUSTAKAAN UINRIL REFERENSI |
| Date Deposited: | 11 Aug 2026 07:44 |
| Last Modified: | 11 Aug 2026 07:44 |
| URI: | https://repository.radenintan.ac.id/id/eprint/45898 |
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