RAMANDA, SYAFA TRISTIANTO (2025) THE INFLUENCE OF USING SCATTERGORIES GAME ON VOCABULARY MASTERY AT TENTH-GRADE STUDENTS OF SMK GAJAH MADA BANDAR LAMPUNG IN THE ACADEMIC YEAR OF 2024/2025. Diploma thesis, UIN RADEN INTAN LAMPUNG.
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Abstract
ABSTRACT THE INFLUENCE OF USING SCATTERGORIES GAME ON VOCABULARY MASTERY AT TENTH-GRADE STUDENTS OF SMK GAJAH MADA BANDAR LAMPUNG IN THE ACADEMIC YEAR OF 2024/2025 By: RAMANDA SYAFA TRISTIANTO This research aims to investigate the influence of using Scattergories Game on vocabulary mastery at Tenth-Grade Students of SMK Gajah Mada Bandar Lampung in the Academic year of 2024/2025. Vocabulary is a fundamental aspect of language acquisition, yet many students face challenges in memorizing, understanding, and applying vocabulary in real communication. To address these issues, Scattergories Game was implemented as an alternative learning medium to create an engaging and interactive classroom environment. This research employed a quasi-experimental design involving 56 students divided into experimental and control groups. Data were collected through pre-tests and post-tests to measure students’ vocabulary performance before and after treatment. The normality test results showed a significance value greater than > 0.05, which confirmed the normal distribution of the data. The homogeneity test showed a significance value of 0.900 indicating that the significance (Sig.) value based on the mean was greater than α = 0.05, indicating the similarity of variance between groups. After conducting the hypothetical test, based on the data analysis computed by SPSS, it was obtained that the Sig. (2-tailed) value was 0.038. Since this significance value is lower than the α level of 0.05, it indicates that the null hypothesis (Ho) is rejected and the alternative hypothesis (Ha) is accepted. Therefore, it can be concluded that there is a significant influence of using Scattergories Game on vocabulary mastery at Tenth-Grade Students of SMK Gajah Mada Bandar Lampung in the Academic year of 2024/2025. Keywords: Scattergories game, vocabulary mastery, quasi experimental design, vocational school.
| Item Type: | Thesis (Diploma) |
|---|---|
| Subjects: | Pendidikan Bahasa Inggris |
| Divisions: | Fakultas Tarbiyah dan Keguruan > Pendidikan Bahasa Inggris |
| Depositing User: | LAYANAN PERPUSTAKAAN UINRIL REFERENSI |
| Date Deposited: | 23 Sep 2025 04:37 |
| Last Modified: | 23 Sep 2025 04:37 |
| URI: | https://repository.radenintan.ac.id/id/eprint/40615 |
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