PENGEMBANGAN MEDIA GAME WORDWALL TERHADAP PEMAHAMAN KONSEP MATEMATIKA KELAS II SD/MI

Dea, Ayu Lizyana (2025) PENGEMBANGAN MEDIA GAME WORDWALL TERHADAP PEMAHAMAN KONSEP MATEMATIKA KELAS II SD/MI. Diploma thesis, UIN RADEN INTAN LAMPUNG.

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Abstract

ABSTRAK Peneliti bertujuan untuk menghasilkan media game wordwall terhadap pemahaman konsep matematika dengan menggunakan media game wordwall dapat belajar sambil bermain dan bisa dibawa kemana-mana agar tercapai pembelajaran yang efektif, efesien, dan berdaya guna menarik. Metode penelitian ini adalah research and development ( R&D) berdasarkan model ADDIE yang terdiri dari lima tahapan yaitu Analysis, Design, Development, Implementation, dan Evaluation. Subyek penelitian ini adalah peserta didik kelas II. Data penelitian ini diperoleh dengan teknik wawancara dan angket. Sebelum media game wordwall digunakan dilakukan tahap validasi dengan melibatkan 4 validaor yang terbagi atas validator ahli media dan ahli materi. Tahap uji coba dilakukan dengan desain one group pretest-posttest, subyek uji coba sekala kecil melibatkan 10 peserta didik dan subjek uji coba sekala besar melibatkan 20 peserta didik. Hasil penelitian menunjukan bahwa nilai nilai kelayakan media game wordwll oleh ahli media mencapai 78% termasuk dalam kelayakan “cukup layak” dan hasil penilaian ahli materi mencapai 85% termasuk dalam kelayakan “layak”. hasil respons pendidik dan peserta didik terhadap media game wordwall dalam pembelajaran matematika terhadap pemahaman konsep di SD/MI respons pendidik mencapai 96.% dengan kriteria “layak” respons peserta didik pada uji coba sekala kecil mencapai 88% dengan kriteria “ sangat layak” dan uji coba sekala besar mencapai 89% dengan kriteria “sangat layak” . serta hasil analisis data dapat dilihat dari rata-rata nilai pretest pada sekala kecil yaitu yaitu 56 dan nilai posttest 83, N-Gain memperoleh hasil 0,54 deangan kategori “sedang”. pada sekala besar dari rata-rata nilai pretest 58,5 dan nilai posttest 74 dengan N-Gain memperoleh hasil 0, 26 dengan kategori “ rendah”. Kata Kunci: ADDIE, Game Wordwall, Pemahaman Konsep. ii ABSTRACT The researcher aims to produce wordwall game media for understanding mathematical concepts by using wordwall game media that can learn while playing and can be taken anywhere to achieve effective, efficient and interesting learning. This research method is research and development (R&D) based on the ADDIE model which consists of five stages, namely Analysis, Design, Development, Implementation, and Evaluation. The subjects of this research were class II students. This research data was obtained using interview and questionnaire techniques. Before the wordwall game media is used, a validation stage is carried out involving 4 validators, divided into media expert validators and material experts. The testing phase was carried out with a one group pretest-posttest design, small-scale trial subjects involving 10 students and large-scale trial subjects involving 20 students. The results of the research show that the feasibility value of the wordwll game media by media experts reached 78%, including "reasonable" feasibility and the results of the material expert's assessment reached 85%, including "reasonable" feasibility. The results of the responses of educators and students to the wordwall game media in mathematics learning towards understanding concepts in SD/MI. Educator responses reached 96.% with the criteria "feasible"; student responses in small-scale trials reached 88% with the criteria "very feasible" and the test try on a large scale reaching 89% with the criteria "very feasible". and the results of data analysis can be seen from the average test value on a small scale, namely 56 and the posttest value 83, N-Gain obtained a result of 0.54 in the "medium" category. On a large scale, the average posttest score is 58.5 and posttest score is 74 with N-Gain getting a result of 0.26 in the "low" category. Keywords: ADDIE, Wordwall Game, Concept Understanding.

Item Type: Thesis (Diploma)
Subjects: Pendidikan Guru Madrasah Ibtidaiyah
Divisions: Fakultas Tarbiyah dan Keguruan > Pendidikan Guru Madrasah Ibtidaiyah
Depositing User: LAYANAN PERPUSTAKAAN UINRIL REFERENSI
Date Deposited: 03 Feb 2025 04:24
Last Modified: 03 Feb 2025 04:24
URI: https://repository.radenintan.ac.id/id/eprint/37201

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