MUHAMMAD, MUKMIN (2024) PENGEMBANGAN MEDIA PEMBELAJARAN E-COMIC FISIKA MENGGUNAKAN CANVA BERBASIS MODEL DISCOVERY LEARNING MATERI USAHA DAN ENERGI. Diploma thesis, UIN RADEN INTAN LAMPUNG.
|
PDF
Download (2MB) |
|
|
PDF
Restricted to Repository staff only Download (8MB) |
Abstract
ABSTRAK Penelitian pengembangan ini bertujuan untuk mengetahui cara mengembangkan media pembelajaran e-comic berbasis canva pada model discovery learning materi usaha dan energi, mengetahui kelayakan e-comic berbasis canva pada model discovery learning materi usaha dan energi, mengetahui respon pendidik dan peserta didik terhadap e-comic berbasis canva pada model discovery learning materi usaha dan energi. Jenis penelitian yang digunakan adalah penelitian dan pengembangan Research and Development (R&D). Dengan menggunakan model ADDIE dengan tahapan analisis (Analysis), desain (Design), pengembangan (Development), implementasi (implementation), dan evaluasi (Evaluation). Hasil penelitian ini menunjukkan bahwa kelayakan e-comic berdasarkan penilaian ahli media dan materi mendapatkan penilaian 87,81% dan 85,07% dengan kriteria sangat layak, dan penilaian pendidik dan peserta didik mendapatkan penilaian persentase sebesar 95,67% dan 91,61% dengan kategori menarik. Berdasarkan hasil penilaian oleh ahli materi, ahli media, respon pendidik, maka dapat disimpulkan bahwa e-comic berbasis canva pada model discovery learning materi usaha dan energi sangat layak dan menarik digunakan sebagai media pembelajaran. Kata Kunci: Discovery Learning, e-comic, Media Pembelajaran ii ABSTRACT This development research aims to determine how to develop Canva-based e-comic learning media using the Discovery Learning model on work and energy topics, assess the feasibility of the Canva-based e-comic using the Discovery Learning model on work and energy topics, and evaluate the responses of educators and students toward the Canva-based e-comic using the Discovery Learning model on work and energy topics. The type of research used is Research and Development (R&D), utilizing the ADDIE model, which consists of the stages of analysis, design, development, implementation, and evaluation. The results of this study show that the feasibility of the e-comic, based on assessments by media and content experts, received scores of 87.81% and 85.07%, respectively, which fall into the "highly feasible" category, and the responses from educators and students received scores of 95.67% and 91.61%, categorized as "very attractive." Based on the evaluations from content experts, media experts, and the responses from educators, it can be concluded that the Canva-based e-comic using the Discovery Learning model for work and energy topics is highly feasible and attractive to be used as a learning medium. Keywords: Discovery Learning, E-Comic, Learning Media
| Item Type: | Thesis (Diploma) |
|---|---|
| Subjects: | Pendidikan Fisika |
| Divisions: | Fakultas Tarbiyah dan Keguruan > Pendidikan Fisika |
| Depositing User: | LAYANAN PERPUSTAKAAN UINRIL REFERENSI |
| Date Deposited: | 25 Nov 2024 07:11 |
| Last Modified: | 25 Nov 2024 07:11 |
| URI: | https://repository.radenintan.ac.id/id/eprint/36382 |
Actions (login required)
![]() |
View Item |


