THE INFLUENCE OF USING WORD SQUARE GAME TOWARDS STUDENTS’ VOCABULARY MASTERY AT THE SEVENTH GRADE OF MTs Al-HIKMAH BANDAR LAMPUNG IN THE ACADEMIC YEAR OF 2018/2019

Sopia, Heni (2018) THE INFLUENCE OF USING WORD SQUARE GAME TOWARDS STUDENTS’ VOCABULARY MASTERY AT THE SEVENTH GRADE OF MTs Al-HIKMAH BANDAR LAMPUNG IN THE ACADEMIC YEAR OF 2018/2019. Undergraduate thesis, UIN Raden Intan Lampung.

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Abstract

In teaching and learning process in the class, there are a lot of students who find some difficulties in learning English. One of the difficulties of students in English learning activity is vocabulary. The students‟ vocabulary mastery in MTs Al-Hikmah Bandar Lampung is still low. To solve this problem, the researcher applied Word Square Game, a technique which consist of memorizing and remember some words with group. The objective of this research is to know whether there is a significant influence of using Word Square Game towards student‟s vocabulary mastery at the seventh grade of MTs Al-Hikmah Bandar Lampung at first semester in the academic year of 2018/2019. The research methodology used was true experimental design. The sample of the research were two classes consist of 80 students. The population of this research was students of seventh grade of MTs Al-Hikmah Bandar Lampung. The researcher took the sample by using cluster random sampling technique and the researcher determined that VII E as the experimental class and VII A as the control class. The researcher did six meetings for each class and it consisted of one meeting for tryout test, one meeting for pretest, three meetings for treatments and one meeting for posttest. In the experimental class the researcher applied Word Square Game as treatment and control class the researcher applied Translation technique. In collecting the data, the researcher used test. Before conducting the treatments, the students did pretest. After conducting the treatments, the students did posttest. After giving posttest, the researcher analyzed the data using Independent Sample T-test in SPSS 17.00 because the data were in normal distribution and the data have same variance or homogenous. From the result of hypothetical test, it was found that the result of Sig. (2 tailed) of ttest for equality of means assumed was 0.000 and α = 0.05. It means that Sig. (pvalue) < α = 0.05. So, H0 is rejected and Ha is accepted. Based on the computation, it can be concluded that there was a significant influence of using Word Square Game towards students‟ vocabulary mastery in the first semester at the eighth grade of MTs Al- Hikmah Bandar Lampung in the academic year of 2018/2019.

Item Type: Thesis (Undergraduate)
Subjects: Pendidikan Bahasa Inggris
Divisions: Fakultas Tarbiyah dan Keguruan > Pendidikan Bahasa Inggris
Depositing User: ADMINLIB PERPUSTAKAAN
Date Deposited: 03 Dec 2018 01:48
Last Modified: 03 Dec 2018 01:48
URI: http://repository.radenintan.ac.id/id/eprint/5085

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