THE INFLUENCE OF PICTUREIDENTITY CARDS GAME TOWARDSSTUDENTS’ VOCABULARY MASTERY AT THE FIRST SEMESTEROFTHE EIGHTH GRADEOF SMPN 12 BANDAR LAMPUNG IN THE ACADEMIC YEAR OF 2017/2018

Rafsanjani, R (2018) THE INFLUENCE OF PICTUREIDENTITY CARDS GAME TOWARDSSTUDENTS’ VOCABULARY MASTERY AT THE FIRST SEMESTEROFTHE EIGHTH GRADEOF SMPN 12 BANDAR LAMPUNG IN THE ACADEMIC YEAR OF 2017/2018. Undergraduate thesis, UIN Raden Intan Lampung.

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Abstract

English as a tool to get science and technology for national development. Further in learning language, vocabulary is very important for learners. learning a language can not be separated from learning vocabulary because the language itself consists of many vocabularies which makes up a language.The objective of the reseach is to know whether there is a significant influence of using Picture Identity Card Gametowards students’ vocabulary mastery. The subject of this research was the students at the eighth grade of SMP Negeri 12 Bandar Lampung. The research used two classes as the sample of the in SMP Negeri 12 Bandar Lampung. The research used experimental method. The researcher chose VIII.C as Experimental Class who were taught by using Picture Identity Card Gameand VIII.F as Control Class who were taught by using Translation.The research was conducted by using pre test and post test consisted of 40test items of vocabulary. The researcher used two classes as the sample. The sample is taken by using Cluster Random Sampling. In data collecting technique it is used test, the test was objective with multiple choice with five options; a, b, c, and d. The reseacher used quantitative analysis with the formula t-test. Based on the calculation it was found that there was a significant influence of Picture Identity Card Gametowards students’ vocabulary mastery at the second semester of the eighth grade of SMPN 12Bandar Lampung in 2015/2016 academic year. This is shown by the result of data analysis in which tobserved ( 3.81) > tcritical (2.00).From the distribution list with df = 80 obtained the tcritical t0.975 or significant level of 5% .Based on the theories above, the researcher assumed that teaching vocabulary by using Picture Identity Card Gameimproved the students’ vocabulary mastery, because in this game there are so many vocabularies appeared. The students can catch the words from the flashcards given, that stayed long and created some other ability. It means that Picture Identity Card Game is a good game for the teacher uses in the classroom in teaching vocabulary.

Item Type: Thesis (Undergraduate)
Subjects: Pendidikan Bahasa Inggris
Divisions: Fakultas Tarbiyah dan Keguruan > Pendidikan Bahasa Inggris
Depositing User: Users 516 not found.
Date Deposited: 31 Jul 2018 06:24
Last Modified: 31 Jul 2018 06:24
URI: http://repository.radenintan.ac.id/id/eprint/4210

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