THE INFLUENCE OF USING WORD SEARCH PUZZLE GAME TOWARDS STUDENTS’ VOCABULARY MASTERY AT THE FIRST SEMESTER OF THE EIGHTH GRADE OF SMP N1 AMBARAWAPRINGSEWU IN THE ACADEMIC YEAR OF 2017/2018

AMBIYATUL UM, A (2018) THE INFLUENCE OF USING WORD SEARCH PUZZLE GAME TOWARDS STUDENTS’ VOCABULARY MASTERY AT THE FIRST SEMESTER OF THE EIGHTH GRADE OF SMP N1 AMBARAWAPRINGSEWU IN THE ACADEMIC YEAR OF 2017/2018. Undergraduate thesis, UIN Raden Intan Lampung.

[img] PDF
Download (43MB)

Abstract

Vocabulary is one of language elements that should be mastered by the students. Vocabulary mastery is the comprehensive knowledge or skill to use or to understand well of meaning and uses the words of language either in its meaning, form, and use. The students’ vocabulary mastery of SMP N1 Ambarawa is still low. To solve this problem, the researcher applied word search puzzle game. Word search is a puzzle containing several hidden words on letters arranged in a grid. The objective of this research is to know the significant influence of using word search puzzle game towards students’ vocabulary mastery. There were two variables in this research, the independent variable was word search puzzle game (X) and dependent variable was the students’ vocabulary mastery (Y). The research methodology used was experimental method. The researcher dealt with two classes, they were an experimental class and a control class. In the experimental class, the researcher used word search puzzle game, whereas in the control class the researcher used translation technique. Each class received the same pre-test and posttest. The population of this research was the eighth grade of SMP N1 Ambarawa Pringsewu. The samples of this research were 2 classes consisting of 35 students for experimental class and 35 students for control class. In collecting the data, the researcher used multiple choice test to collect the data. From the data analysis computed by using SPSS, it was obtained that in word meaning, Sig. = 0.109 and α = 0.05. It means that Ha is rejected because Sig.> α = 0.05. In word form, Sig. = 0.000 and α = 0.05. It means that Ha is accepted because Sig. < α= 0.05. In word use, Sig. = 0.079 and α = 0.05. It means that Ha is rejected because Sig. > α = 0.05. Therefore, there is a significant influence of using word search puzzle game towards students’ word form at the eighth grade of SMP N1 Ambarawa in the academic year of 2017/2018.

Item Type: Thesis (Undergraduate)
Subjects: Pendidikan Bahasa Inggris
Divisions: Fakultas Tarbiyah dan Keguruan > Pendidikan Bahasa Inggris
Depositing User: LAYANAN PERPUSTAKAAN UINRIL REFERENSI
Date Deposited: 07 Mar 2018 06:36
Last Modified: 07 Mar 2018 06:36
URI: http://repository.radenintan.ac.id/id/eprint/3303

Actions (login required)

View Item View Item