DEVELOPING PANJAT PINANG BOARD GAMES IN TEACHING READING NARRATIVE TEXT

MIRA, NURI SANTIKA (2022) DEVELOPING PANJAT PINANG BOARD GAMES IN TEACHING READING NARRATIVE TEXT. Diploma thesis, UIN RADEN INTAN LAMPUNG.

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Abstract

ABSTRACT The learning process at SMP N 3 Tulang Bawang Barat in terms of developing media utilized by teacher in the learning process for students were books, and pictures about animals or plants. This study aimed to determine the feasibility of Panjat Pinang board games in Teaching Reading Narrative Text and describe how develop an interesting and fun Panjat Pinang board games for students. The research methodology of this research was Research and Development (RND) and used the ADDIE research model that had been developed by Branch, with five stages, namely; analysis, design, development, implementation and evaluation. This product testing was conducted students of the nine grade in the second semester. The subject of this research were two classes, 9A and 9B class of Junior High School. The activity at this stage was to find out the responded of the media that had been developed by asking media expert and material expert to conducted an assessment of the media. The result of this research was the English learning media panjat pinang board games to make by the research that was appropriate to students. The result of score material expert validation with an average presentation of 87.87% which consists of three aspects to be assessed; Appearance, Contents of Board Games and Criteria of Learning. The result of score media expert validation with an average presentation of 89.99% which consists of three aspects to be assessed; Creative, Efficient, Interactive and Interesting. The result of score practical validation with an average presentation of 89.99% which consists of three aspects to be assessed; Creative, Efficient, Interactive and Interesting. The result of score student’s validation with an average presentation of 89.49% which consists of three aspects to be assessed; Appearance of Media and Material presentation. Based on the result of the media expert, material expert, and students’ responses, the English learning media through the panjat pinang board games with the ADDIE model that had been developed received a very good response to be used as the English learning media at SMPN 3 Tulang Bawang Barat. Keywords: Board Games, Narrative Text, ADDIE Model

Item Type: Thesis (Diploma)
Subjects: Pendidikan Bahasa Inggris
Divisions: Fakultas Tarbiyah dan Keguruan > Pendidikan Bahasa Inggris
Depositing User: LAYANAN PERPUSTAKAAN UINRIL REFERENSI
Date Deposited: 20 Sep 2022 06:58
Last Modified: 20 Sep 2022 06:58
URI: http://repository.radenintan.ac.id/id/eprint/20928

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