THE INFLUENCE OF USING GUESSING GAME TOWARDS STUDENTS’ DESCRIPTIVE WRITING AT THE FIRST SEMESTER OF OF THE EIGHTH GRADE OF MTs AN-NUR BANDAR JAYA IN THE ACADEMIC YEAR OF 2021/2022

RIZKIYANA, NURMARETA (2021) THE INFLUENCE OF USING GUESSING GAME TOWARDS STUDENTS’ DESCRIPTIVE WRITING AT THE FIRST SEMESTER OF OF THE EIGHTH GRADE OF MTs AN-NUR BANDAR JAYA IN THE ACADEMIC YEAR OF 2021/2022. Undergraduate thesis, UIN RADEN INTAN LAMPUNG.

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Abstract

ABSTRACT THE INFLUENCE OF USING GUESSING GAME TOWARDS STUDENTS’ DESCRIPTIVE WRITING ABILITY AT THE FIRST SEMESTER OF THE EIGHTH GRADE OF MTs AN�NUR BANDAR JAYA IN ACADEMIC YEAR OF 2021/2022 By Rizkiyana Nurmareta Writing as one of the skills that must be mastered by students in English, but students still have difficulty in writing. This can be seen in the preliminary research. There were 50 students who scored below 70 as the criteria for the writing test. Then a new technique is proposed, namely the guessing game technique. The purpose of this study was to determine whether there was a significant effect of using guessing games on students' descriptive writing skills. This research used a quasi-experimental design. The sample of this study was two classes consisting of 28 students for the experimental class and 28 students for the control class with the treatment carried out in three meetings, each class of 90 minutes. The population of this study was the eighth grade students of MTs An-Nur Bandar Jaya. In collecting data, the researcher used an instrument in the form of a written test. . Before being given treatment, pre-test was given to both classes. Then, after the treatment, the instrument was given a post-test. After being given pre-test and post-test, the researcher analyzed using SPSS (Statistical Package for Social Science). From the results of the analysis, it was found that the post-test scores of the students in the experimental class were higher than the post-test scores of the students in the control class. can be seen from the results of sig. (2-tailed) of the same variance is 0.000 and = 0.05. Ha accepted if sig. (ρvalue) < = 0.05 and Ho is rejected. This means that Ha is accepted and there is a significant Influence of Using Guessing Games Towards Students’ Descriptive Writing Ability of the First Semester Eighth Grader at MTs An-Nur Bandar Jaya in the Academic Year of 2021/2022. Keywords: Writing, Descriptive Text, Guessing Game, Quasi Experimental Design, Quantitative Research.

Item Type: Thesis (Undergraduate)
Subjects: Pendidikan Bahasa Inggris
Divisions: Fakultas Tarbiyah dan Keguruan > Pendidikan Bahasa Inggris
Depositing User: LAYANAN PERPUSTAKAAN UINRIL REFERENSI
Date Deposited: 27 Dec 2021 04:44
Last Modified: 27 Dec 2021 04:44
URI: http://repository.radenintan.ac.id/id/eprint/16747

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